Value of pieces
This is the value of pieces, only in its general senses. Actual value of pieces changes between stage of the games. It also changes based on how effective each pieces are in the actual game (ie., Bishop is more effective at 5e position rather than in 1a positioin)
This chart can be used at the beginning to evaluate if those exchange you are about to make do make sense or not, and also at the middle of the game to see if you are winning or losing.
Piece | Value | Piece | Value |
---|---|---|---|
Rook |
9 points | Dragon |
11 points |
Bishop |
8 points |
Dragon horse |
10 points |
Gold general |
6 points | ||
Silver general |
5 points |
Promoted Silver (as Gold) |
6 points |
Knight |
4 points |
Promoted Knight (as Gold) |
6 points |
Lance |
3 points |
Promoted Lance (as Gold) |
6 points |
Pawn |
1 point |
Promoted Pawn (as gold) |
7 point |
Several points are note worthy.
- Promoted pawn. it's power is equivalent of the gold general. However, once captured it a mere pawn, a value of one point. Therefore, it is powerful yet expendable. This will earn a special point when calculating the game status.
- Silver and gold are almost equal in its power. promoting Silver to Gold is always a conscious decision. Sometimes, the piece may work more effetively by not promoting
- Knight and Lance will attain quite a different characteristic when promoted. so it sometimes make sense not to promote (like knight forking two enemy pieces). They need to be promoted if lance reaches the first row or knight reaches the second row though (otherwise the piece can not be further moved.)
This page was originally created 13 years, 11 months ago and last updated 1 year, 4 months ago